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This is a great tool, but I do have one question: How did you come up with the number of slots being used up in a character's inventory? The game starts PCs with a couple items, so which ones did you decide were the ones that were going to take up a slot?

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It's been a long time but looking at the code:
capacity start at 2

armor +2

weapon +1 if heavy/ranged then +2

potion seller +2 (has two sets of 3 poitions)

porter + 2 (set of stolen luggage)

dancer +1(dramatic costume)

sapper +3(5 black bombs and shovel(considered heavy)

dwarf +2(ancestral weapon(heavy))


I honestly cant remember if these came from the rulebook or not, it's been so long. there does seem to be a bug with the weapon capacity being properly set which ill fix. if you have any suggestion feel free to let me know. in general i'd ignore the capacity unless a player is really carrying too much shit

EDIT:

Bugs have been fixed and I make unarmed not cost a capacity

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That makes sense. Personally, I just assumed the only items that took up slots were the 2 bundles of small objects (torches, rations), so starting at 2 tracks with that.

Thanks for replying.

Love the generator!

Question...what is the "Copy" button supposed to do? I press it, but nothing happens and I do not end up with any information to Copy/Paste elsewhere.

It copies the information shown to your clipboard. Open an empty file and paste.

Okay, that's what I originally thought but...like I said...it's not copying anything to my clipboard. ?

Ah sorry, it was a chrome bug apparently. I fixed it, let me know if still doesn't work.

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This could totally be submitted to https://itch.io/jam/year-of-the-bastard!

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Thanks for the suggestion. Done!